The project uses the Pi to directly solve the Rubik’s cube. The BrickPi3 takes the unsolved Rubik’s cube and the Raspberry Pi takes a picture of each side of the Rubik’s cube with the Raspberry Pi Camera. The Pi creates a text map of the color squares that shows where they are located on the cube. When it has fully mapped the cube, the Pi uses the “kociemba” python library to map out the moves needed to solve the Rubik’s cube. This information is taken by the Pi and BrickPi3 to solve the Rubik’s cube using the LEGO motors. The result: a solved Rubik’s cube. Rubiks Build It Solve It
Whether you complete all 6 stages or 1, be sure to tell your teacher about this program so all your classmates can solve with you! Teachers from all over the country use our program, at no cost, to teach their classes not only to solve, but math, art, science, and more. Hundreds of schools compete at solving cubes as a group and classes create really cool mosaic designs too. We even have ongoing mosaic contests each year. So check out our site and learn how you can do even more with a Rubik's® Cube!
Even in the book, during the first step, you’re told that you will need to practice and trial by error. Personally, we feel that this cube will be more fun for children and adults that enjoy puzzles and don’t mind the complications behind a Rubik’s Cube. You must have patience when it comes to building and practicing. However, once you are finally able to solve it, you’re going to be pretty proud of yourself and the people around you are going to be impressed because it really takes a lot to solve one of these cubes.
Using the LEGO Camera support, attach the camera.  The small black lens of the camera should fit between the two LEGO beam supports.  Secure the camera in place to the LEGO supports with some electrical tape.  This is a good time to make sure that the camera is position to be able to capture the entire Rubik’s cube.  You can take a test picture with the raspistill command
If there are no more edges left on the top layer, then they are probably either inserted in the right place but flipped, or inserted in the wrong place. To get an edge out of somewhere it shouldn't be, just insert one of the yellow edges into that slot. This should get the edge out and on the top layer, ready for you to use the above instructions to insert correctly. Rubix Build
×