If you're reading this, you're probably holding a cube in your hand and already feeling bad about yourself for needing to look up the solution. But don't worry! In fact, most of the “super-human-intelligence beings” (a common misconception) who have solved the cube thousands of times in their lifetimes were sitting as you are now. Whether you want to learn it to impress a girl, because your friends bet you couldn't, or just to close the book on the biggest time waste of your childhood by finally defeating it, this guide will take you through the simplest way to conquer the puzzle.
The quality of the individual parts are also inspected just after exiting the mold. Since thousands of parts are made daily, a complete inspection would be difficult. Consequently, line inspectors may randomly check the plastic parts at fixed time intervals and check to ensure they meet size, shape, and consistency specifications. This sampling method provides a good indication of the quality of the overall Rubik's cube production run. Things that are looked for include deformed parts, improperly fitted parts and inappropriate labeling. While visual inspection is the primary test method employed, more rigorous measurements may also be performed. Measuring equipment is used to check the length, width, and thickness of each part. Typically, devices such as a vernier caliper, a micrometer, or a microscope are used. Just prior to putting a cube in the packaging it may be twisted to ensure that it holds together and is in proper working order. This can be done by hand or by a turning machine. If a toy is found to be defective it is placed aside to be reworked later.

The project uses the Pi to directly solve the Rubik’s cube. The BrickPi3 takes the unsolved Rubik’s cube and the Raspberry Pi takes a picture of each side of the Rubik’s cube with the Raspberry Pi Camera. The Pi creates a text map of the color squares that shows where they are located on the cube. When it has fully mapped the cube, the Pi uses the “kociemba” python library to map out the moves needed to solve the Rubik’s cube. This information is taken by the Pi and BrickPi3 to solve the Rubik’s cube using the LEGO motors. The result: a solved Rubik’s cube. Rubix Building Solutions

There are 5 different positions your cube can be in now, one of which could be solved. The rest of them have all four corners solved, so do the required amount of U moves so that every corner is in its right place. 2 of the 4 remaining possibilities have a solved bar (as mentioned above, where all three colours on that side are the same), and the other 2 have no solved bars.


Rubik’s Build It, Solve It. Can you recall those complex small Rubik’s cube which we’d sit there trying to work out for what seems like hours? Did any one of you guys/girls ever resolve them? Perhaps all it requires us to fix the “block” is for us to find out exactly what it’s about. When there are lots of mesmerizing toys which are just about to emerge into our planet, now, we’d love to have a good look at the Rubik’s Build It, Solve It, since we think this is the one time ticket to eventually solving the block!
The robot will turn the cube to each face and the camera will take 6 pictures, one of each side of the Cube.  The Raspberry Pi will determine the cube configuration from the six pictures. The Cube configuration will be passed to the kociemba Python library to find an efficient solution. Finally, the robot will execute the moves to solve the Rubik’s Cube!
If you have 2 adjacent well permuted corners- turn the upper face once clockwise (U). That move will reposition the corners into a situation which only one well permuted corner will remain while the other three corners needed to be rotated counter-clockwise. Now just execute the algorithm above, and by this single execution you actually completed this step (remember to execute this algorithm from the correct angle – when the well permuted corner is on the back right. see algorithm image above). Rubiks Build It Solve It Instructions
Here, we're looking at the colours that aren't solved. There are 21 different cases for the top layer, but we only need a couple of algorithms to solve them all. The first thing we want to find is headlights. Only 2 of the cases don't have any headlights (one of them is if you skip this step, and the cube is already solved). For the one case without headlights, just perform the algorithm below from any angle. This is a better case because when you do the next step, the cube will be solved already. Rubix Builders
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