The robot will turn the cube to each face and the camera will take 6 pictures, one of each side of the Cube.  The Raspberry Pi will determine the cube configuration from the six pictures. The Cube configuration will be passed to the kociemba Python library to find an efficient solution. Finally, the robot will execute the moves to solve the Rubik’s Cube!

The Rubik's cube has baffled fans for over 40 years. Ever wanted to know how a Rubik's cube is made? with the Rubik's "build it solve it" kit you will unlock the secrets of the Rubik's cube and master it! now you can make your own and learn how to solve it at the same time! the Rubik's "build it solve it" kit comes with all the parts necessary to build your own Rubik's cube. Easy "how to" instructions, plastic cube pieces and tiles (including some spares), center core pieces, metal screws, Springs and screwdriver - all organized in a handy storage tray. Once you've built your cube, turn to the "you can do the Rubik's cube" booklet and learn how to solve it! by learning how to build your own Rubik's cube, you will greatly improve your understanding of how this fascinating puzzle functions, literally from the inside out.

Rubik’s Build It, Solve is like the traditional Rubik’s cube, but with a twist. This cube comes with all of the tools, pieces and instructions children need in order to build a Rubik’s Cube of their own. Once this cube has been put together, there’s an instruction booklet (it’s 10-pages in length) that will guide you through the process of solving the Rubik’s Cube (finally). Here, you will learn everything from identifying the parts of the cube to solving basic puzzles. With this toy, children will be given a slow and steady introduction on how to use the cube and progress to harder challenges.
Now you need to orient these pieces. Refer to the next picture. As you can see, the orange piece matches the orange centre. Look at the edges on your puzzle. You could have none matching, two matching or all matching. If you have all four edges matching the centres, your cross is solved. If you have none matching, perform a U move, then look around the cube again. You want to have at least two matching. If none of them match, do another U move. Repeat until you have either two or four edges matching their centres.

There are 5 different positions your cube can be in now, one of which could be solved. The rest of them have all four corners solved, so do the required amount of U moves so that every corner is in its right place. 2 of the 4 remaining possibilities have a solved bar (as mentioned above, where all three colours on that side are the same), and the other 2 have no solved bars.
The arrangement of the cube is an excellent method to improve the cognitive, visual, spatial and motor abilities in kids. The process of arranging the cube will enable children to exploit their spatial and visual skills as they learn to adjust the tiles. It also enables children to identify colors and allow them to create perfect combinations. Check it out here.
Using the LEGO Camera support, attach the camera.  The small black lens of the camera should fit between the two LEGO beam supports.  Secure the camera in place to the LEGO supports with some electrical tape.  This is a good time to make sure that the camera is position to be able to capture the entire Rubik’s cube.  You can take a test picture with the raspistill command Rubiks Build It Solve It Review
The project uses the Pi to directly solve the Rubik’s cube. The BrickPi3 takes the unsolved Rubik’s cube and the Raspberry Pi takes a picture of each side of the Rubik’s cube with the Raspberry Pi Camera. The Pi creates a text map of the color squares that shows where they are located on the cube. When it has fully mapped the cube, the Pi uses the “kociemba” python library to map out the moves needed to solve the Rubik’s cube. This information is taken by the Pi and BrickPi3 to solve the Rubik’s cube using the LEGO motors. The result: a solved Rubik’s cube.
Repeat the process. Turn back to your blue side and repeat the turns on opposite sides. Then, return once more to the red side and turn the opposite sides in opposite directions. And last, return once more to the blue side and turn the opposite sides in opposite directions. When you finish, you should have a staircase-like zig-zag across four sides of your Rubik’s cube.[4]
The Rubik’s Build It, Solve It kit is for one player.  Although ages 8 and up are recommended, I believe younger children will enjoy playing with the assembled toy.  As we said before, it is great for children and adults that don’t mind trying to figure out how the cube works – it’s great for those that enjoy putting puzzles together. The kit gives an inside look on how the cube works and how it is put together. Plus, you will receive some tips in the instruction manual on how to solve it.

Puzzle makers have been creating problems for people to solve for centuries. Some of the earliest puzzles date back to the time of the ancient Greeks and Romans. The Chinese have a ring puzzle that is thought to have been developed during the second century A.D. This was first described by Italian mathematician Girolamo Carolano (Cardan) in 1550. When the printing press was invented, complete books of mathematical and mechanical problems designed specifically for recreation were circulated.


The standard Rubik's cube has sides of about 2.2 in (5.7 cm) per square. Various other sizes have also been produced such as a 1.5 in (3.8 cm) mini cube, a 0.8 in (2 cm) key chain micro cube, and a 3.5 in (9 cm) giant cube. While the standard cube is a 3 × 3 × 3 segmentation other types have also been introduced. Some of the more interesting ones include the 2 × 2 × 2 cube, the 4 × 4 × 4 cube (called Rubik's Revenge) and the 5 × 5 × 5 cube. The shape has also been varied and puzzles in the form of a tetrahedral, a pyramid, and an octahedral are among types that were produced. The Rubik's cube also led to the development of game derivatives like the Rubik's cube puzzle and the Rub it cube eraser. Rubix Building Solutions
Even in the book, during the first step, you’re told that you will need to practice and trial by error. Personally, we feel that this cube will be more fun for children and adults that enjoy puzzles and don’t mind the complications behind a Rubik’s Cube. You must have patience when it comes to building and practicing. However, once you are finally able to solve it, you’re going to be pretty proud of yourself and the people around you are going to be impressed because it really takes a lot to solve one of these cubes.
If you're still reading, congratulations on not being put off by the time requirements! The first thing you are going to need to know about solving the cube is how the turns you make can be represented by letters. Later on in this guide, you're going to need a few algorithms. These are combinations of moves that rotate pieces or just move them around to get them where you want them. These algorithms are written using this notation, so you can always come back to this section if you've forgotten by the time we need them. Rubiks Build It Solve It Instructions
The project uses the Pi to directly solve the Rubik’s cube. The BrickPi3 takes the unsolved Rubik’s cube and the Raspberry Pi takes a picture of each side of the Rubik’s cube with the Raspberry Pi Camera. The Pi creates a text map of the color squares that shows where they are located on the cube. When it has fully mapped the cube, the Pi uses the “kociemba” python library to map out the moves needed to solve the Rubik’s cube. This information is taken by the Pi and BrickPi3 to solve the Rubik’s cube using the LEGO motors. The result: a solved Rubik’s cube. Rubix Building Solutions
The arrangement of the cube is an excellent method to improve the cognitive, visual, spatial and motor abilities in kids. The process of arranging the cube will enable children to exploit their spatial and visual skills as they learn to adjust the tiles. It also enables children to identify colors and allow them to create perfect combinations. Check it out here.
If there are no more edges left on the top layer, then they are probably either inserted in the right place but flipped, or inserted in the wrong place. To get an edge out of somewhere it shouldn't be, just insert one of the yellow edges into that slot. This should get the edge out and on the top layer, ready for you to use the above instructions to insert correctly. Rubix Build
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