**This Rubik’s Build It Solve It building kit is just for one player, and is one of the new toys for 2017. Winning Moves recommend that it will suit children of ages 8 and up. We have mentioned before, that this building kit is ideal for children and adults who like to figure things out. Anyone who likes to put puzzles together will love this. The Rubik’s Build It Solve It building kit will give you an inside look on how the cube works. You will also see how it is put together, and get some tips from the instruction manual on how you can solve it.**

Assembling the Rubik’s Cube is a wonderful way to exercise your fine motor skills. And improve the spatial and visual perception and cognitive thinking in children. Once you have the cube put together, it will challenge the children to use their visual and spatial perception skills. The cube will also help children to learn about different colors and how to match them. Check it out here at amazon.com.

^{If there are no more edges left on the top layer, then they are probably either inserted in the right place but flipped, or inserted in the wrong place. To get an edge out of somewhere it shouldn't be, just insert one of the yellow edges into that slot. This should get the edge out and on the top layer, ready for you to use the above instructions to insert correctly. }

_{If you have 2 adjacent well permuted corners- turn the upper face once clockwise (U). That move will reposition the corners into a situation which only one well permuted corner will remain while the other three corners needed to be rotated counter-clockwise. Now just execute the algorithm above, and by this single execution you actually completed this step (remember to execute this algorithm from the correct angle – when the well permuted corner is on the back right. see algorithm image above). Rubiks Build It Solve It Instructions }

`The project uses the Pi to directly solve the Rubik’s cube. The BrickPi3 takes the unsolved Rubik’s cube and the Raspberry Pi takes a picture of each side of the Rubik’s cube with the Raspberry Pi Camera. The Pi creates a text map of the color squares that shows where they are located on the cube. When it has fully mapped the cube, the Pi uses the “kociemba” python library to map out the moves needed to solve the Rubik’s cube. This information is taken by the Pi and BrickPi3 to solve the Rubik’s cube using the LEGO motors. The result: a solved Rubik’s cube. Rubix Building Solutions`

_{For decorative purposes, a colorant is typically added to the plastic. The pieces of a Rubik's cube are typically black. During production, colored stickers are put on the outside of the cube to denote the color of a side. The plastics that are used during production are supplied to the manufacturer in a pellet form complete with the filler and colorants. These pellets can then be loaded into the molding machines directly. }

*Even in the book, during the first step, you’re told that you will need to practice and trial by error. Personally, we feel that this cube will be more fun for children and adults that enjoy puzzles and don’t mind the complications behind a Rubik’s Cube. You must have patience when it comes to building and practicing. However, once you are finally able to solve it, you’re going to be pretty proud of yourself and the people around you are going to be impressed because it really takes a lot to solve one of these cubes.*

The Rubik’s cube has recently begun making a comeback. Invented in 1974, it is the world’s best-selling toy. But solving them takes thought, effort, and skill . . . so why not let a robot do it? In this project, we take a Raspberry Pi, a BrickPi, and a set of LEGO Mindstorms and build a Rubik’s cube solving robot. Simply place an unsolved Rubik’s cube in the solver, run the python program, and your Rubik’s cube is solved!## Build A Rubix Cube

Here, we're looking at the colours that aren't solved. There are 21 different cases for the top layer, but we only need a couple of algorithms to solve them all. The first thing we want to find is headlights. Only 2 of the cases don't have any headlights (one of them is if you skip this step, and the cube is already solved). For the one case without headlights, just perform the algorithm below from any angle. This is a better case because when you do the next step, the cube will be solved already.

_{Puzzle makers have been creating problems for people to solve for centuries. Some of the earliest puzzles date back to the time of the ancient Greeks and Romans. The Chinese have a ring puzzle that is thought to have been developed during the second century A.D. This was first described by Italian mathematician Girolamo Carolano (Cardan) in 1550. When the printing press was invented, complete books of mathematical and mechanical problems designed specifically for recreation were circulated. Rubiks Build It Solve It }

**The Rubik's cube appears to be made up of 26 smaller cubes. In its solved state, it has six faces, each made up of nine small square faces of the same color. While it appears that all of the small faces can be moved, only the corners and edges can actually move. The center cubes are each fixed and only rotate in place. When the cube is taken apart it can be seen that the center cubes are each connected by axles to an inner core. The corners and edges are not fixed to anything. This allows them to move around the center cubes. The cube maintains its shape because the corners and edges hold each other in place and are retained by the center cubes. Each piece has an internal tab that is retained by the center cubes and trapped by the surrounding pieces. These tabs are shaped to fit along a curved track that is created by the backs of the other pieces. The central cubes are fixed with a spring and rivet and retain all the surrounding pieces. The spring exerts just the right pressure to hold all the pieces in place while giving enough flexibility for a smooth and forgiving function.**

Important! The center pieces are part of the core and subsequently cannot move relatively to each other. For that reason they are already "solved". The solving process is actually bringing all corner and edge pieces to the "already solved" center pieces (meaning there are only 20 pieces to solve out of the 26). For example, the blue center piece will always be opposite to the green center piece (on a standard color-scheme cube). It doesn't matter how hard you will try scrambling the cube, it will just stay that way.