Rubik’s Build It, Solve It is similar to the conventional Rubik’s block, but with a twist. This block includes each the tools, bits and directions kids need to be able to construct a Rubik’s Cube of the own. After this block was assembled together, there’s an education booklet (it’s’s 10-pages in duration) which will direct you through the procedure for solving the Rubik’s Cube (eventually). Here, you’ll find everything from identifying the areas of the block to solving fundamental puzzles. With this toy, kids will be provided a slow and continuous introduction about the best way best to use the block and progress to harder struggles.
Using the LEGO Camera support, attach the camera.  The small black lens of the camera should fit between the two LEGO beam supports.  Secure the camera in place to the LEGO supports with some electrical tape.  This is a good time to make sure that the camera is position to be able to capture the entire Rubik’s cube.  You can take a test picture with the raspistill command
The robot will turn the cube to each face and the camera will take 6 pictures, one of each side of the Cube.  The Raspberry Pi will determine the cube configuration from the six pictures. The Cube configuration will be passed to the kociemba Python library to find an efficient solution. Finally, the robot will execute the moves to solve the Rubik’s Cube!
The project uses the Pi to directly solve the Rubik’s cube. The BrickPi3 takes the unsolved Rubik’s cube and the Raspberry Pi takes a picture of each side of the Rubik’s cube with the Raspberry Pi Camera. The Pi creates a text map of the color squares that shows where they are located on the cube. When it has fully mapped the cube, the Pi uses the “kociemba” python library to map out the moves needed to solve the Rubik’s cube. This information is taken by the Pi and BrickPi3 to solve the Rubik’s cube using the LEGO motors. The result: a solved Rubik’s cube. Rubix Building Solutions
Here, we're looking at the colours that aren't solved. There are 21 different cases for the top layer, but we only need a couple of algorithms to solve them all. The first thing we want to find is headlights. Only 2 of the cases don't have any headlights (one of them is if you skip this step, and the cube is already solved). For the one case without headlights, just perform the algorithm below from any angle. This is a better case because when you do the next step, the cube will be solved already. Rubix Builders

If you're still reading, congratulations on not being put off by the time requirements! The first thing you are going to need to know about solving the cube is how the turns you make can be represented by letters. Later on in this guide, you're going to need a few algorithms. These are combinations of moves that rotate pieces or just move them around to get them where you want them. These algorithms are written using this notation, so you can always come back to this section if you've forgotten by the time we need them. Rubiks Build It Solve It Instructions
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The project uses the Pi to directly solve the Rubik’s cube. The BrickPi3 takes the unsolved Rubik’s cube and the Raspberry Pi takes a picture of each side of the Rubik’s cube with the Raspberry Pi Camera. The Pi creates a text map of the color squares that shows where they are located on the cube. When it has fully mapped the cube, the Pi uses the “kociemba” python library to map out the moves needed to solve the Rubik’s cube. This information is taken by the Pi and BrickPi3 to solve the Rubik’s cube using the LEGO motors. The result: a solved Rubik’s cube.
The robot will turn the cube to each face and the camera will take 6 pictures, one of each side of the Cube.  The Raspberry Pi will determine the cube configuration from the six pictures. The Cube configuration will be passed to the kociemba Python library to find an efficient solution. Finally, the robot will execute the moves to solve the Rubik’s Cube!
Your goal is to have all four edges matching their centres. If you have this, then the cross is solved. If you have only two, then you could have one of two cases. Either the two matching edges are adjacent (next to each other) or opposite each other. If they are adjacent, hold the cube so that the two solved pieces are facing the front and left of the cube (shown in the left picture), then perform: Rubiks Build It Solve It
When it comes to building the Rubik’s Cube, it’s not as hard as it looks. In all actuality, it will take about fifteen minutes and the instructions are easy to follow. When it comes to placing the colored tiles, make sure you pay attention to where you’re supposed to place them, because if you snap them in the wrong place, you won’t be able to remove them. Yes, you will still be able to use the Rubik’s Cube, but you won’t be able to follow along with the instruction guide on solving the puzzle. Rubix Builders
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