Rubik’s Build It, Solve It is similar to the conventional Rubik’s block, but with a twist. This block includes each the tools, bits and directions kids need to be able to construct a Rubik’s Cube of the own. After this block was assembled together, there’s an education booklet (it’s’s 10-pages in duration) which will direct you through the procedure for solving the Rubik’s Cube (eventually). Here, you’ll find everything from identifying the areas of the block to solving fundamental puzzles. With this toy, kids will be provided a slow and continuous introduction about the best way best to use the block and progress to harder struggles.

The Rubik’s cube has recently begun making a comeback. Invented in 1974, it is the world’s best-selling toy. But solving them takes thought, effort, and skill . . . so why not let a robot do it? In this project, we take a Raspberry Pi, a BrickPi, and a set of LEGO Mindstorms and build a Rubik’s cube solving robot. Simply place an unsolved Rubik’s cube in the solver, run the python program, and your Rubik’s cube is solved!

Build A Rubix Cube


Constructing the Cube is a superb way to exercise those fine motor skills, visual and spatial comprehension and cognitive thinking from children. When the block is placed together, it is going to challenge the small ones to use their spatial and visual understanding as they know to spin the tiles. The block also helps kids learn about colours and fitting them.
The project uses the Pi to directly solve the Rubik’s cube. The BrickPi3 takes the unsolved Rubik’s cube and the Raspberry Pi takes a picture of each side of the Rubik’s cube with the Raspberry Pi Camera. The Pi creates a text map of the color squares that shows where they are located on the cube. When it has fully mapped the cube, the Pi uses the “kociemba” python library to map out the moves needed to solve the Rubik’s cube. This information is taken by the Pi and BrickPi3 to solve the Rubik’s cube using the LEGO motors. The result: a solved Rubik’s cube.
If there are no more edges left on the top layer, then they are probably either inserted in the right place but flipped, or inserted in the wrong place. To get an edge out of somewhere it shouldn't be, just insert one of the yellow edges into that slot. This should get the edge out and on the top layer, ready for you to use the above instructions to insert correctly. Rubix Build
×