The robot will turn the cube to each face and the camera will take 6 pictures, one of each side of the Cube.  The Raspberry Pi will determine the cube configuration from the six pictures. The Cube configuration will be passed to the kociemba Python library to find an efficient solution. Finally, the robot will execute the moves to solve the Rubik’s Cube!
recently made a significant come back. This has been a result of impressive marketing efforts by Seven Towns. In the future, this marketing effort should continue to increase sales of the Rubik's cube. In addition to the cube, other derivative puzzles have been introduced including the Rubik's snake, Rubik's triamid, and the Rubik's magic folding puzzle. It is expected that new variants will also be introduced in the near future.
Puzzle makers have been creating problems for people to solve for centuries. Some of the earliest puzzles date back to the time of the ancient Greeks and Romans. The Chinese have a ring puzzle that is thought to have been developed during the second century A.D. This was first described by Italian mathematician Girolamo Carolano (Cardan) in 1550. When the printing press was invented, complete books of mathematical and mechanical problems designed specifically for recreation were circulated. Rubix Build
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